My path
Work
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10.2024 – present
Graphic & UX/UI Designer
Korona 1919 Sports Club, Kraków
- Rebranding and visual identity: developed the club’s new image, which improved communication consistency and the professional perception of the brand.
- Website redesign: ran a full research process – competitor analysis, interviews with users and stakeholders. Used the KANO model to prioritise features and identify key problems. Created a new information architecture and hi-fi mock-ups. The project focused on simplifying the class sign-up journey to increase conversion and automate the registration process.
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05.2026 – 06.2026
UX Design Mentee
Allegro
- Processes and collaboration: understanding decision-making in an organisation, balancing business goals with user needs, and how Design, Product and Engineering teams work together.
- Design practice: an overview of the AI tools and technologies used in a UX designer’s work.
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10.2024 – 07.2025
UX & Product Designer
ICEYE (Postgraduate Collaboration)
- User research: a full research process (in-depth interviews, KANO model, JTBD) to understand the needs of users working with critical data.
- Business value: designed an automation model that shifts part of the operational load from the ICEYE team to end users. This significantly reduces bottlenecks and removes manual work when preparing reports.
- Outcome and impact: an interactive platform that builds brand authority and significantly shortens time to access key data.
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12.2016 – present
Graphic & UX/UI Designer
Freelancer
- Branding and identity: designing visual identities for companies and organisations (including the TOPR Foundation and Jagiellonian University).
- Digital and DTP design: creating marketing materials (print and digital), designing landing pages and simple interfaces, project coordination.
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10.2021 – 07.2024
Graphic & UI Designer
Polar Sport – outdoor store (e-commerce)
- Digital design: email marketing campaigns and social media assets supporting seasonal sales, landing page design.
- Key visual: worked within brand guidelines while introducing new ad formats and visual standards for loyalty programmes.
- Production supervision: independently led projects (merchandise, POS materials) from brief to final production with external suppliers.
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11.2018 – 04.2020
Graphic Designer
High Frequency – marketing agency
- Marketing design: graphics for online campaigns (social media, newsletters, landing pages) and sales support materials (POS).
- DTP: preparing print-ready files with attention to technical quality and typography.
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03.2016 – 01.2018
Associate Architect
Off Teoria – architecture studio in Kraków
- Experience design: designed the physical and digital journey of users (children) interacting with multimedia for the Interactive Centre of Fairy Tales and Animation competition. I supported the design process with competitor analysis and desk research.
- Product design: co-created the concept of the autonomous Helio Smart Shelter bus stop with e-ink interfaces and photovoltaics. Verified technological constraints based on secondary data analysis. The project was presented at the COP24 global climate summit in Katowice.
Education
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10.2024 – 07.2025
User Experience & Product Design
POSTGRADUATE STUDIES | AGH University of Kraków
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09.2010 – 09.2015
Architecture and Urban Planning
MASTER’S DEGREE | Cracow University of Technology
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09.2012 – 08.2013
Architecture and Urban Planning
ERASMUS | Universitat Politècnica de València (Spain)
Certificates
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05.2026 – 06.2026
Skills of Tomorrow AI 3.0
Google & SGH Warsaw School of Economics
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10.2016 – 12.2016
Web graphics
Kompugraf – computer graphics school in Kraków
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in progress
09.2026 – 02.2027
Website accessibility auditing based on WCAG
Ministry of Digital Affairs & Certes Sp. z o.o.
Achievements
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09.2016
Zakrzówek Park development in Kraków
WINNER OF AN INTERNATIONAL ARCHITECTURAL COMPETITION
- Goal: design a sustainable urban ecosystem that meets the needs of different user groups with minimal impact on the environment.
- Analysis: research into users and the ways they use the space.
- Needs mapping and personas: accounting for the needs of different user groups (families, divers, climbers, cyclists).
- Accessibility: designing solutions that support the functionality and accessibility of the space (toilets, car parks, paths) while preserving the natural character of the place.
- Result: winning the international competition by combining user needs with environmental protection, which became the foundation for the later construction of the park.
